My Illustration view on Game Design

Link to post: https://gdihubs.wordpress.com/2022/12/06/mega-man-4-analysis-game-art/

The above link is for my analysis on Mega Man 4’s game art, which was made for my Game Design and Interactive Media class back in Fall 2022. The 8-bit layout of this game, given the Nintendo Entertainment System’s limitations at this time, was really a treat for any fan of this franchise. This was due to the inspiration from very early robots in terms of anime and manga, such as Astro Boy, since like the “Blue Bomber”, Astro Boy takes place in a futuristic version of Earth and the hero has his own rouges’ gallery that’s filled with aliens, espers and more. Capturing this kind of vision for a gaming audience all the way back then just proves how much potential this franchise has for the future, and is still going strong to this day.